﻿	capital = 1043

	oob = "PRK_2020"
	if = {
		limit = { has_dlc = "Man the Guns" }
			set_naval_oob = "PRK_2000_naval_mtg"
		else = {
			set_naval_oob = "PRK_2000_naval_legacy"
		}
	}
	#Modifiers
	set_variable = { PRK_economic_sovereignty_level_var = 0.67 }
	set_variable = { PRK_economic_sovereignty_factory_var = 0.015 }
	set_variable = { PRK_economic_sovereignty_dockyard_var = 0.01 }
	set_variable = { PRK_economic_sovereignty_lack_of_resource_var = -0.05 }
	set_variable = { PRK_economic_sovereignty_factory_max_efficiency_var = -0.015 }
	set_variable = { PRK_economic_sovereignty_income_growth_var = -0.35 }
	set_variable = { PRK_economic_sovereignty_factory_efficiency_var = -0.05 }


    set_variable = { PRK_military_preparedness_level_var = 0.71 }
	set_variable = { PRK_military_preparedness_army_core_defence_var = 0.025 }
	set_variable = { PRK_military_preparedness_military_development_var = 0.01 }
	set_variable = { PRK_military_preparedness_battalion_upkeep_var = -0.60 }
	set_variable = { PRK_military_preparedness_army_speed_var = -0.10 }
	set_variable = { PRK_military_preparedness_production_speed_industrial_complex_factor_var = -0.08 }
	set_variable = { army_org_factor = 0.03 }
	set_variable = { PRK_military_preparedness_production_factory_max_efficiency_var = 0.035 }
	set_variable = { PRK_military_preparedness_army_core_attack_var = 0.015 }
	set_variable = { PRK_military_preparedness_army_morale_var = 0.05 }
	set_variable = { production_speed_arms_factory_factor = 0.05 }


	set_variable = { Russian_Influence = 0.15 }
	set_variable = { Chinese_Influence = 0.55 }
	set_variable = { American_Influence = 0.0 }
	set_variable = { European_Influence = 0.0 }
	set_variable = { PDO_Influence = 0 }
	set_variable = { Sovereign_Influence = 0.35 }


		set_party_name = { 
				ideology = authoritarian_democrat  
				name = SOV_outlawed_party
				long_name = SOV_outlawed_party 
			}
		set_party_name = { 
				ideology = market_liberal  
				name = SOV_outlawed_party
				long_name = SOV_outlawed_party 
			}
		set_party_name = { 
				ideology = social_liberal  
				name = SOV_outlawed_party
				long_name = SOV_outlawed_party 
			}
		set_party_name = { 
				ideology = conservative  
				name = SOV_outlawed_party
				long_name = SOV_outlawed_party 
			}
		set_party_name = { 
				ideology = fascist  
				name = SOV_outlawed_party
				long_name = SOV_outlawed_party 
			}
	
	recruit_character = PRK_kim_jongun
	recruit_character = PRK_kim_yojong_char
	recruit_character = PRK_ri_myong_su
#	recruit_character = PRK_kim_yong_chol
	recruit_character = PRK_pak_jong_chon
	recruit_character = PRK_ri_yong_gil
	recruit_character = PRK_hwang_pyongso
	recruit_character = PRK_cho_ryong_hae
	recruit_character = PRK_choe_pu_il
#	recruit_character = PRK_jo_chun_ryong
	recruit_character = PRK_pak_yong_sik
	recruit_character = NK2_kim_yojong
	recruit_character = PRK_minjae_ro
	recruit_character = PRK_minjoon_hyeon
	recruit_character = PRK_sungjin_ran
#	recruit_character = PRK_donghae_jang
	recruit_character = PRK_seungho_muk
	recruit_character = PRK_joowon_gung
	recruit_character = PRK_sungho_dong
	recruit_character = PRK_hyunwoo_lee
	recruit_character = PRK_dohyun_ryeo
	recruit_character = PRK_jinho_gwan
	recruit_character = PRK_workers_party_of_korea
	recruit_character = PRK_rim_kwang_il
	recruit_character = PRK_ri_thae_sop
	recruit_character = PRK_pak_su_il
	recruit_character = PRK_kang_sun_nam
	recruit_character = PRK_jo_kyong_chol
	recruit_character = PRK_kim_won_hong

	set_research_slots = 3
	set_convoys = 270
	set_stability = 0.35

	set_country_flag = shithole_country
	set_country_flag = developed_country

	set_technology = {
		## Infantry ##
		
		infantry_weapons1 = 1
		infantry_weapons2 = 1
		motorised_infantry = 1
		infantry_rifle_upgrade = 1
		support_weapons = 1
		night_vision = 1
		body_armor = 1
		camouflage = 1
		marines = 1
		paratroopers = 1
		tech_mountaineers = 1
		tech_rangers = 1
		basic_train = 1
		
		## Support Companies ##
		tech_support = 1
		tech_engineers = 1
		tech_recon = 1
		tech_military_police = 1
		tech_maintenance_company = 1
		tech_field_hospital = 1
		
		## Armor ##
		mechanised_infantry1 = 1
		light_mechanized_infantry1 = 1
		
		## Artillery ##
		gw_artillery = 1
		interwar_antitank = 1
		interwar_antiair = 1
		interwar_artillery = 1
		sp_artillery1 = 1
		tank_destroyer1 = 1
		self_propelled_aa1 = 1
		
		## Engineering ##
		electronic_mechanical_engineering = 1
		
		## Industry ##
		basic_machine_tools = 1
		
		## Doctrines ##
		mass_assault = 1
		trade_interdiction = 1
		
	}
	
	if = {
		limit = { has_dlc = "By Blood Alone" }
			set_air_oob = "PRK_2020_air_bba"
			set_technology = {
				aa_lmg = 1
				aa_cannon_1 = 1
				aa_hmg = 1
				engines_1 = 1
				engines_2 = 1
				early_bombs = 1
				guided_bombs = 1
				aircraft_construction = 1
				survivability_studies = 1
				iw_small_airframe = 1
				basic_small_airframe = 1
				iw_medium_airframe = 1
				basic_medium_airframe = 1
				iw_large_airframe = 1
			}
		else = {
			set_air_oob = "PRK_2020_air_legacy"
			set_technology = {
				CAS1 = 1
				CAS2 = 1
				fighter1 = 1
				fighter2 = 1
				naval_bomber1 = 1
				naval_bomber2 = 1
				strategic_bomber1 = 1
				tactical_bomber1 = 1
			}
		}
	}

	if = {
		limit = {
			NOT = { has_dlc = "No Step Back" }
		}
		set_technology = {
			main_battle_tank1 = 1
			main_battle_tank2 = 1
			light_tank1 = 1
			amphibious_tank1 = 1
			amphibious_mechanized_infantry1 = 1
		}
	}
	if = {
		limit = {
			has_dlc = "No Step Back"
		}
		set_technology = {
			gwtank_chassis = 1
			basic_light_tank_chassis = 1
			basic_medium_tank_chassis = 1
			engine_tech_1 = 1
		}
	}

	if = {
		limit = { not = { has_dlc = "Man the Guns" } }
		set_technology = {
			early_destroyer = 1
			early_submarine = 1
			transport = 1
		}
	}
	if = {
		limit = { has_dlc = "Man the Guns" }
		set_technology = {
			early_ship_hull_light = 1
			early_ship_hull_submarine = 1
			smoke_generator = 1
			sonar = 1
			basic_depth_charges = 1
			basic_torpedo = 1
			basic_battery = 1
			basic_light_battery = 1
			#basic_secondary_battery = 1
			mtg_transport = 1
			basic_naval_mines = 1
			submarine_mine_laying = 1
		}
	}

	add_ideas = {
		PRK_gdp_fix
		PRK_temporary_fix
		#PRC_personal_expense_factor_fix
		low_military
		early_mobilization
		
		higher_police
		lower_immigration
		
		medium_female_service
		high_conscription
		lower_trade
		lower_poverty

		PRK_heavy_sanctions_idea
		PRK_Total_Control_idea

		PRK_Kim_Jae_ryong_hog
		PRK_Ri_Yong_ho_for
		PRK_O_Su_yong_eco
		PRK_Jong_Kyong_thaek_sec
		PRK_Choe_Pu_Il_int
	}

    activate_advisor = Pak_Jong_Chon

	add_dynamic_modifier = {
		modifier = PRK_economic_sovereignty_modifier
	}

	add_dynamic_modifier = {
		modifier = PRK_military_preparedness_modifier
	}

	add_opinion_modifier = {
		target = JAP
		modifier = past_japanese_war_crimes
	}

	add_opinion_modifier = {
		target = KOR
		modifier = rival
	}

	add_opinion_modifier = {
		target = KOR
		modifier = rival_trade
	}
	
	add_hidden_idea = {
		modifier = PRK_military_preparedness_modifier
	}

	set_politics = {	
		ruling_party = totalitarian_socialist
		last_election = "2017.1.1"
		election_frequency = 48
		elections_allowed = no
	}

	set_popularities = {
		social_liberal = 4
		social_democrat = 7
		libertarian_socialist = 5
		communist = 24
		totalitarian_socialist = 60
	}

	### VARIANTS ###
	# 2000 Start #
	if = {
		limit = { not = { has_dlc = "Man the Guns" } }
		
	}
	if = {
		limit = { has_dlc = "Man the Guns" }
		## Corvettes ##
		create_equipment_variant = { #Corvette 1
			name = "Najin-class"
			type = ship_hull_light_1
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_battery_1
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = light_ship_engine_1
				fixed_ship_torpedo_slot = ship_torpedo_1
				mid_1_custom_slot = ship_torpedo_1
				rear_1_custom_slot = ship_depth_charge_1
			}
		}
		## Submarines ##
		create_equipment_variant = { #Diesel Sub 1
			name = "Type 033 Submarine"
			type = ship_hull_submarine_1
			parent_version = 0
			modules = {
				fixed_ship_torpedo_slot = ship_torpedo_sub_1
				fixed_ship_engine_slot = sub_ship_engine_1
				rear_1_custom_slot = empty
			}
		}
	}
	
	if = {
		limit = {
			has_dlc = "By Blood Alone"
		}
		
		create_equipment_variant = {
			name = "F-7"
			type = small_plane_airframe_0
			model = "SOV_fighter_equipment_1_entity"
			modules = {
				fixed_main_weapon_slot = light_mg_4x
				fixed_auxiliary_weapon_slot_1 = bomb_locks
				engine_type_slot = engine_1_1x
				special_type_slot_1 = empty
				special_type_slot_2 = empty	
			}
			icon = "GFX_PRC_fighter3_medium"
		}
		create_equipment_variant = {
			name = "Su-25"
			type = small_plane_cas_airframe_1
			modules = {
				fixed_main_weapon_slot = small_bomb_bay
				fixed_auxiliary_weapon_slot_1 = small_bomb_bay
				fixed_auxiliary_weapon_slot_2 = heavy_mg_4x
				fixed_auxiliary_weapon_slot_3 = heavy_mg_4x
				engine_type_slot = engine_2_1x
				special_type_slot_1 = hmg_defense_turret
				special_type_slot_2 = hmg_defense_turret
			}
			icon = "GFX_CAS1_medium"
		}
		create_equipment_variant = {
			name = "F-5"
			type = small_plane_airframe_0
			model = "SOV_fighter_equipment_1_entity"
			modules = {
				fixed_main_weapon_slot = light_mg_4x
				fixed_auxiliary_weapon_slot_1 = bomb_locks
				engine_type_slot = engine_1_1x
				special_type_slot_1 = empty
				special_type_slot_2 = empty	
			}
			icon = "GFX_PRC_fighter1_medium"
		}
		create_equipment_variant = {
			name = "F-6"
			type = small_plane_airframe_0
			model = "SOV_fighter_equipment_1_entity"
			modules = {
				fixed_main_weapon_slot = light_mg_4x
				fixed_auxiliary_weapon_slot_1 = bomb_locks
				engine_type_slot = engine_1_1x
				special_type_slot_1 = empty
				special_type_slot_2 = empty	
			}
			icon = "GFX_PRC_fighter2_medium"
		}
	}
